Revert iOS keyup workaround
It seems Apple has fixed their buggy keyup events, so remove the workaround and allow keys to be kept pressed again. This is a revert of 9e99ce126ca8f6f350fa015c0e58d35103c62f7e.
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committed by
Lauri Kasanen
parent
dc3ddc8efc
commit
62fca18cb9
@@ -175,54 +175,6 @@ describe('Key Event Handling', function () {
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};
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kbd._handleKeyDown(keyevent('keydown', {code: 'Unidentified', key: 'a'}));
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});
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describe('iOS', function () {
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let origNavigator;
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beforeEach(function () {
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// window.navigator is a protected read-only property in many
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// environments, so we need to redefine it whilst running these
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// tests.
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origNavigator = Object.getOwnPropertyDescriptor(window, "navigator");
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if (origNavigator === undefined) {
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// Object.getOwnPropertyDescriptor() doesn't work
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// properly in any version of IE
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this.skip();
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}
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Object.defineProperty(window, "navigator", {value: {}});
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if (window.navigator.platform !== undefined) {
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// Object.defineProperty() doesn't work properly in old
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// versions of Chrome
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this.skip();
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}
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window.navigator.platform = "iPhone 9.0";
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});
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afterEach(function () {
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Object.defineProperty(window, "navigator", origNavigator);
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});
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it('should fake keyup events on iOS', function (done) {
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if (browser.isIE() || browser.isEdge()) this.skip();
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let count = 0;
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const kbd = new Keyboard(document);
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kbd.onkeyevent = (keysym, code, down) => {
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switch (count++) {
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case 0:
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expect(keysym).to.be.equal(0x61);
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expect(code).to.be.equal('KeyA');
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expect(down).to.be.equal(true);
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break;
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case 1:
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expect(keysym).to.be.equal(0x61);
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expect(code).to.be.equal('KeyA');
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expect(down).to.be.equal(false);
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done();
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}
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};
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kbd._handleKeyDown(keyevent('keydown', {code: 'KeyA', key: 'a'}));
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});
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});
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});
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describe('Track Key State', function () {
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