| 
						
						
							
								
							
						
						
					 | 
					 | 
					@ -19,12 +19,20 @@ export default class Inflate {
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					        inflateInit(this.strm, this.windowBits);
 | 
					 | 
					 | 
					 | 
					        inflateInit(this.strm, this.windowBits);
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					    }
 | 
					 | 
					 | 
					 | 
					    }
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					
 | 
					 | 
					 | 
					 | 
					
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					    inflate(data, expected) {
 | 
					 | 
					 | 
					 | 
					    setInput(data) {
 | 
				
			
			
				
				
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					        this.strm.input = data;
 | 
					 | 
					 | 
					 | 
					        if (!data) {
 | 
				
			
			
				
				
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					        this.strm.avail_in = this.strm.input.length;
 | 
					 | 
					 | 
					 | 
					            //FIXME: flush remaining data.
 | 
				
			
			
				
				
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					        this.strm.next_in = 0;
 | 
					 | 
					 | 
					 | 
					            this.strm.input = null;
 | 
				
			
			
				
				
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					        this.strm.next_out = 0;
 | 
					 | 
					 | 
					 | 
					            this.strm.avail_in = 0;
 | 
				
			
			
				
				
			
		
	
		
		
	
		
		
	
		
		
	
		
		
	
		
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					            this.strm.next_in = 0;
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					        } else {
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					            this.strm.input = data;
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					            this.strm.avail_in = this.strm.input.length;
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					            this.strm.next_in = 0;
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					        }
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					    }
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					
 | 
					 | 
					 | 
					 | 
					
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					    inflate(expected) {
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					        // resize our output buffer if it's too small
 | 
					 | 
					 | 
					 | 
					        // resize our output buffer if it's too small
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					        // (we could just use multiple chunks, but that would cause an extra
 | 
					 | 
					 | 
					 | 
					        // (we could just use multiple chunks, but that would cause an extra
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					        // allocation each time to flatten the chunks)
 | 
					 | 
					 | 
					 | 
					        // allocation each time to flatten the chunks)
 | 
				
			
			
		
	
	
		
		
			
				
					| 
						
						
						
							
								
							
						
					 | 
					 | 
					@ -33,6 +41,7 @@ export default class Inflate {
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					            this.strm.output = new Uint8Array(this.chunkSize);
 | 
					 | 
					 | 
					 | 
					            this.strm.output = new Uint8Array(this.chunkSize);
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					        }
 | 
					 | 
					 | 
					 | 
					        }
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					
 | 
					 | 
					 | 
					 | 
					
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					        this.strm.next_out = 0;
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					        this.strm.avail_out = this.chunkSize;
 | 
					 | 
					 | 
					 | 
					        this.strm.avail_out = this.chunkSize;
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					
 | 
					 | 
					 | 
					 | 
					
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					        let ret = inflate(this.strm, 0); // Flush argument not used.
 | 
					 | 
					 | 
					 | 
					        let ret = inflate(this.strm, 0); // Flush argument not used.
 | 
				
			
			
		
	
	
		
		
			
				
					| 
						
							
								
							
						
						
						
					 | 
					 | 
					
 
 |