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buildx/vendor/github.com/moby/buildkit/client/llb/merge.go

122 lines
3.2 KiB
Go

package llb
import (
"context"
"github.com/moby/buildkit/solver/pb"
digest "github.com/opencontainers/go-digest"
"github.com/pkg/errors"
)
type MergeOp struct {
MarshalCache
inputs []Output
output Output
constraints Constraints
}
func NewMerge(inputs []State, c Constraints) *MergeOp {
op := &MergeOp{constraints: c}
for _, input := range inputs {
op.inputs = append(op.inputs, input.Output())
}
op.output = &output{vertex: op}
return op
}
func (m *MergeOp) Validate(ctx context.Context, constraints *Constraints) error {
if len(m.inputs) < 2 {
return errors.Errorf("merge must have at least 2 inputs")
}
return nil
}
func (m *MergeOp) Marshal(ctx context.Context, constraints *Constraints) (digest.Digest, []byte, *pb.OpMetadata, []*SourceLocation, error) {
if m.Cached(constraints) {
return m.Load()
}
if err := m.Validate(ctx, constraints); err != nil {
return "", nil, nil, nil, err
}
pop, md := MarshalConstraints(constraints, &m.constraints)
pop.Platform = nil // merge op is not platform specific
op := &pb.MergeOp{}
for _, input := range m.inputs {
op.Inputs = append(op.Inputs, &pb.MergeInput{Input: pb.InputIndex(len(pop.Inputs))})
pbInput, err := input.ToInput(ctx, constraints)
if err != nil {
return "", nil, nil, nil, err
}
pop.Inputs = append(pop.Inputs, pbInput)
}
pop.Op = &pb.Op_Merge{Merge: op}
dt, err := pop.Marshal()
if err != nil {
return "", nil, nil, nil, err
}
m.Store(dt, md, m.constraints.SourceLocations, constraints)
return m.Load()
}
func (m *MergeOp) Output() Output {
return m.output
}
func (m *MergeOp) Inputs() []Output {
return m.inputs
}
// Merge merges multiple states into a single state. This is useful in
// conjunction with [Diff] to create set of patches which are independent of
// each other to a base state without affecting the cache of other merged
// states.
// As an example, lets say you have a rootfs with the following directories:
//
// / /bin /etc /opt /tmp
//
// Now lets say you want to copy a directory /etc/foo from one state and a
// binary /bin/bar from another state.
// [Copy] makes a duplicate of file on top of another directory.
// Merge creates a directory whose contents is an overlay of 2 states on top of each other.
//
// With "Merge" you can do this:
//
// fooState := Diff(rootfs, fooState)
// barState := Diff(rootfs, barState)
//
// Then merge the results with:
//
// Merge(rootfs, fooDiff, barDiff)
//
// The resulting state will have both /etc/foo and /bin/bar, but because Merge
// was used, changing the contents of "fooDiff" does not require copying
// "barDiff" again.
func Merge(inputs []State, opts ...ConstraintsOpt) State {
// filter out any scratch inputs, which have no effect when merged
var filteredInputs []State
for _, input := range inputs {
if input.Output() != nil {
filteredInputs = append(filteredInputs, input)
}
}
if len(filteredInputs) == 0 {
// a merge of only scratch results in scratch
return Scratch()
}
if len(filteredInputs) == 1 {
// a merge of a single non-empty input results in that non-empty input
return filteredInputs[0]
}
var c Constraints
for _, o := range opts {
o.SetConstraintsOption(&c)
}
addCap(&c, pb.CapMergeOp)
return filteredInputs[0].WithOutput(NewMerge(filteredInputs, c).Output())
}