vendor: github.com/moby/buildkit v0.12.0

full diff: https://github.com/moby/buildkit/compare/20230620112432...v0.12.0

Signed-off-by: Sebastiaan van Stijn <github@gone.nl>
This commit is contained in:
Sebastiaan van Stijn
2023-07-17 10:49:00 +02:00
parent f53202196c
commit 2717d897ee
617 changed files with 86375 additions and 268 deletions

View File

@@ -0,0 +1,92 @@
package queue
import (
"errors"
"sync"
)
var ErrQueueClosed = errors.New("the queue is closed for reading and writing")
// MessageQueue represents a threadsafe message queue to be used to retrieve or
// write messages to.
type MessageQueue struct {
m *sync.RWMutex
c *sync.Cond
messages []interface{}
closed bool
}
// NewMessageQueue returns a new MessageQueue.
func NewMessageQueue() *MessageQueue {
m := &sync.RWMutex{}
return &MessageQueue{
m: m,
c: sync.NewCond(m),
messages: []interface{}{},
}
}
// Enqueue writes `msg` to the queue.
func (mq *MessageQueue) Enqueue(msg interface{}) error {
mq.m.Lock()
defer mq.m.Unlock()
if mq.closed {
return ErrQueueClosed
}
mq.messages = append(mq.messages, msg)
// Signal a waiter that there is now a value available in the queue.
mq.c.Signal()
return nil
}
// Dequeue will read a value from the queue and remove it. If the queue
// is empty, this will block until the queue is closed or a value gets enqueued.
func (mq *MessageQueue) Dequeue() (interface{}, error) {
mq.m.Lock()
defer mq.m.Unlock()
for !mq.closed && mq.size() == 0 {
mq.c.Wait()
}
// We got woken up, check if it's because the queue got closed.
if mq.closed {
return nil, ErrQueueClosed
}
val := mq.messages[0]
mq.messages[0] = nil
mq.messages = mq.messages[1:]
return val, nil
}
// Size returns the size of the queue.
func (mq *MessageQueue) Size() int {
mq.m.RLock()
defer mq.m.RUnlock()
return mq.size()
}
// Nonexported size check to check if the queue is empty inside already locked functions.
func (mq *MessageQueue) size() int {
return len(mq.messages)
}
// Close closes the queue for future writes or reads. Any attempts to read or write from the
// queue after close will return ErrQueueClosed. This is safe to call multiple times.
func (mq *MessageQueue) Close() {
mq.m.Lock()
defer mq.m.Unlock()
// Already closed, noop
if mq.closed {
return
}
mq.messages = nil
mq.closed = true
// If there's anybody currently waiting on a value from Dequeue, we need to
// broadcast so the read(s) can return ErrQueueClosed.
mq.c.Broadcast()
}