package progress import ( "context" "os" "github.com/containerd/console" "github.com/moby/buildkit/client" "github.com/moby/buildkit/util/progress/progressui" ) type printer struct { status chan *client.SolveStatus done <-chan struct{} err error } func (p *printer) Done() <-chan struct{} { return p.done } func (p *printer) Err() error { return p.err } func (p *printer) Status() chan *client.SolveStatus { if p == nil { return nil } return p.status } func NewPrinter(ctx context.Context, out console.File, mode string) Writer { statusCh := make(chan *client.SolveStatus) doneCh := make(chan struct{}) pw := &printer{ status: statusCh, done: doneCh, } if v := os.Getenv("BUILDKIT_PROGRESS"); v != "" && mode == "auto" { mode = v } go func() { var c console.Console if cons, err := console.ConsoleFromFile(out); err == nil && (mode == "auto" || mode == "tty") { c = cons } // not using shared context to not disrupt display but let is finish reporting errors pw.err = progressui.DisplaySolveStatus(ctx, "", c, out, statusCh) close(doneCh) }() return pw }