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178 lines
6.8 KiB
C
178 lines
6.8 KiB
C
1 year ago
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// -*- mode: c++; c-basic-offset: 2; indent-tabs-mode: nil; -*-
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// Copyright (C) 2013 Henner Zeller <h.zeller@acm.org>
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//
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// This program is free software; you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation version 2.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program. If not, see <http://gnu.org/licenses/gpl-2.0.txt>
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#ifndef RPI_RGBMATRIX_FRAMEBUFFER_INTERNAL_H
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#define RPI_RGBMATRIX_FRAMEBUFFER_INTERNAL_H
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#include <stdint.h>
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#include <stdlib.h>
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#include "hardware-mapping.h"
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#include "../include/graphics.h"
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namespace rgb_matrix {
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class GPIO;
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class PinPulser;
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namespace internal {
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class RowAddressSetter;
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// An opaque type used within the framebuffer that can be used
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// to copy between PixelMappers.
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struct PixelDesignator {
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PixelDesignator() : gpio_word(-1), r_bit(0), g_bit(0), b_bit(0), mask(~0u){}
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long gpio_word;
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gpio_bits_t r_bit;
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gpio_bits_t g_bit;
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gpio_bits_t b_bit;
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gpio_bits_t mask;
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};
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class PixelDesignatorMap {
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public:
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PixelDesignatorMap(int width, int height, const PixelDesignator &fill_bits);
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~PixelDesignatorMap();
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// Get a writable version of the PixelDesignator. Outside Framebuffer used
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// by the RGBMatrix to re-assign mappings to new PixelDesignatorMappers.
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PixelDesignator *get(int x, int y);
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inline int width() const { return width_; }
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inline int height() const { return height_; }
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// All bits that set red/green/blue pixels; used for Fill().
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const PixelDesignator &GetFillColorBits() { return fill_bits_; }
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private:
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const int width_;
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const int height_;
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const PixelDesignator fill_bits_; // Precalculated for fill.
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PixelDesignator *const buffer_;
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};
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// Internal representation of the frame-buffer that as well can
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// write itself to GPIO.
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// Our internal memory layout mimicks as much as possible what needs to be
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// written out.
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class Framebuffer {
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public:
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// Maximum usable bitplanes.
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//
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// 11 bits seems to be a sweet spot in which we still get somewhat useful
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// refresh rate and have good color richness. This is the default setting
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// However, in low-light situations, we want to be able to scale down
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// brightness more, having more bits at the bottom.
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// TODO(hzeller): make the default 15 bit or so, but slide the use of
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// timing to lower bits if fewer bits requested to not affect the overall
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// refresh in that case.
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// This needs to be balanced to not create too agressive timing however.
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// To be explored in a separete commit.
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//
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// For now, if someone needs very low level of light, change this to
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// say 13 and recompile. Run with --led-pwm-bits=13. Also, consider
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// --led-pwm-dither-bits=2 to have the refresh rate not suffer too much.
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static constexpr int kBitPlanes = 11;
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static constexpr int kDefaultBitPlanes = 11;
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Framebuffer(int rows, int columns, int parallel,
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int scan_mode,
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const char* led_sequence, bool inverse_color,
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PixelDesignatorMap **mapper);
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~Framebuffer();
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// Initialize GPIO bits for output. Only call once.
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static void InitHardwareMapping(const char *named_hardware);
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static void InitGPIO(GPIO *io, int rows, int parallel,
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bool allow_hardware_pulsing,
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int pwm_lsb_nanoseconds,
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int dither_bits,
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int row_address_type);
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static void InitializePanels(GPIO *io, const char *panel_type, int columns);
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// Set PWM bits used for output. Default is 11, but if you only deal with
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// simple comic-colors, 1 might be sufficient. Lower require less CPU.
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// Returns boolean to signify if value was within range.
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bool SetPWMBits(uint8_t value);
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uint8_t pwmbits() { return pwm_bits_; }
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// Map brightness of output linearly to input with CIE1931 profile.
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void set_luminance_correct(bool on) { do_luminance_correct_ = on; }
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bool luminance_correct() const { return do_luminance_correct_; }
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// Set brightness in percent; range=1..100
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// This will only affect newly set pixels.
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void SetBrightness(uint8_t b) {
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brightness_ = (b <= 100 ? (b != 0 ? b : 1) : 100);
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}
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uint8_t brightness() { return brightness_; }
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void DumpToMatrix(GPIO *io, int pwm_bits_to_show);
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void Serialize(const char **data, size_t *len) const;
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bool Deserialize(const char *data, size_t len);
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void CopyFrom(const Framebuffer *other);
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// Canvas-inspired methods, but we're not implementing this interface to not
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// have an unnecessary vtable.
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int width() const;
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int height() const;
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void SetPixel(int x, int y, uint8_t red, uint8_t green, uint8_t blue);
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void SetPixels(int x, int y, int width, int height, Color *colors);
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void Clear();
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void Fill(uint8_t red, uint8_t green, uint8_t blue);
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private:
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static const struct HardwareMapping *hardware_mapping_;
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static RowAddressSetter *row_setter_;
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// This returns the gpio-bit for given color (one of 'R', 'G', 'B'). This is
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// returning the right value in case "led_sequence" is _not_ "RGB"
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static gpio_bits_t GetGpioFromLedSequence(char col, const char *led_sequence,
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gpio_bits_t default_r,
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gpio_bits_t default_g,
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gpio_bits_t default_b);
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void InitDefaultDesignator(int x, int y, const char *led_sequence,
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PixelDesignator *designator);
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inline void MapColors(uint8_t r, uint8_t g, uint8_t b,
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uint16_t *red, uint16_t *green, uint16_t *blue);
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const int rows_; // Number of rows. 16 or 32.
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const int parallel_; // Parallel rows of chains. 1 or 2.
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const int height_; // rows * parallel
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const int columns_; // Number of columns. Number of chained boards * 32.
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const int scan_mode_;
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const bool inverse_color_;
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uint8_t pwm_bits_; // PWM bits to display.
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bool do_luminance_correct_;
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uint8_t brightness_;
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const int double_rows_;
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const size_t buffer_size_;
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// The frame-buffer is organized in bitplanes.
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// Highest level (slowest to cycle through) are double rows.
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// For each double-row, we store pwm-bits columns of a bitplane.
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// Each bitplane-column is pre-filled IoBits, of which the colors are set.
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// Of course, that means that we store unrelated bits in the frame-buffer,
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// but it allows easy access in the critical section.
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gpio_bits_t *bitplane_buffer_;
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inline gpio_bits_t *ValueAt(int double_row, int column, int bit);
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PixelDesignatorMap **shared_mapper_; // Storage in RGBMatrix.
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};
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} // namespace internal
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} // namespace rgb_matrix
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#endif // RPI_RGBMATRIX_FRAMEBUFFER_INTERNAL_H
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