You cannot select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.

178 lines
6.8 KiB
C

// -*- mode: c++; c-basic-offset: 2; indent-tabs-mode: nil; -*-
// Copyright (C) 2013 Henner Zeller <h.zeller@acm.org>
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation version 2.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <http://gnu.org/licenses/gpl-2.0.txt>
#ifndef RPI_RGBMATRIX_FRAMEBUFFER_INTERNAL_H
#define RPI_RGBMATRIX_FRAMEBUFFER_INTERNAL_H
#include <stdint.h>
#include <stdlib.h>
#include "hardware-mapping.h"
#include "../include/graphics.h"
namespace rgb_matrix {
class GPIO;
class PinPulser;
namespace internal {
class RowAddressSetter;
// An opaque type used within the framebuffer that can be used
// to copy between PixelMappers.
struct PixelDesignator {
PixelDesignator() : gpio_word(-1), r_bit(0), g_bit(0), b_bit(0), mask(~0u){}
long gpio_word;
gpio_bits_t r_bit;
gpio_bits_t g_bit;
gpio_bits_t b_bit;
gpio_bits_t mask;
};
class PixelDesignatorMap {
public:
PixelDesignatorMap(int width, int height, const PixelDesignator &fill_bits);
~PixelDesignatorMap();
// Get a writable version of the PixelDesignator. Outside Framebuffer used
// by the RGBMatrix to re-assign mappings to new PixelDesignatorMappers.
PixelDesignator *get(int x, int y);
inline int width() const { return width_; }
inline int height() const { return height_; }
// All bits that set red/green/blue pixels; used for Fill().
const PixelDesignator &GetFillColorBits() { return fill_bits_; }
private:
const int width_;
const int height_;
const PixelDesignator fill_bits_; // Precalculated for fill.
PixelDesignator *const buffer_;
};
// Internal representation of the frame-buffer that as well can
// write itself to GPIO.
// Our internal memory layout mimicks as much as possible what needs to be
// written out.
class Framebuffer {
public:
// Maximum usable bitplanes.
//
// 11 bits seems to be a sweet spot in which we still get somewhat useful
// refresh rate and have good color richness. This is the default setting
// However, in low-light situations, we want to be able to scale down
// brightness more, having more bits at the bottom.
// TODO(hzeller): make the default 15 bit or so, but slide the use of
// timing to lower bits if fewer bits requested to not affect the overall
// refresh in that case.
// This needs to be balanced to not create too agressive timing however.
// To be explored in a separete commit.
//
// For now, if someone needs very low level of light, change this to
// say 13 and recompile. Run with --led-pwm-bits=13. Also, consider
// --led-pwm-dither-bits=2 to have the refresh rate not suffer too much.
static constexpr int kBitPlanes = 11;
static constexpr int kDefaultBitPlanes = 11;
Framebuffer(int rows, int columns, int parallel,
int scan_mode,
const char* led_sequence, bool inverse_color,
PixelDesignatorMap **mapper);
~Framebuffer();
// Initialize GPIO bits for output. Only call once.
static void InitHardwareMapping(const char *named_hardware);
static void InitGPIO(GPIO *io, int rows, int parallel,
bool allow_hardware_pulsing,
int pwm_lsb_nanoseconds,
int dither_bits,
int row_address_type);
static void InitializePanels(GPIO *io, const char *panel_type, int columns);
// Set PWM bits used for output. Default is 11, but if you only deal with
// simple comic-colors, 1 might be sufficient. Lower require less CPU.
// Returns boolean to signify if value was within range.
bool SetPWMBits(uint8_t value);
uint8_t pwmbits() { return pwm_bits_; }
// Map brightness of output linearly to input with CIE1931 profile.
void set_luminance_correct(bool on) { do_luminance_correct_ = on; }
bool luminance_correct() const { return do_luminance_correct_; }
// Set brightness in percent; range=1..100
// This will only affect newly set pixels.
void SetBrightness(uint8_t b) {
brightness_ = (b <= 100 ? (b != 0 ? b : 1) : 100);
}
uint8_t brightness() { return brightness_; }
void DumpToMatrix(GPIO *io, int pwm_bits_to_show);
void Serialize(const char **data, size_t *len) const;
bool Deserialize(const char *data, size_t len);
void CopyFrom(const Framebuffer *other);
// Canvas-inspired methods, but we're not implementing this interface to not
// have an unnecessary vtable.
int width() const;
int height() const;
void SetPixel(int x, int y, uint8_t red, uint8_t green, uint8_t blue);
void SetPixels(int x, int y, int width, int height, Color *colors);
void Clear();
void Fill(uint8_t red, uint8_t green, uint8_t blue);
private:
static const struct HardwareMapping *hardware_mapping_;
static RowAddressSetter *row_setter_;
// This returns the gpio-bit for given color (one of 'R', 'G', 'B'). This is
// returning the right value in case "led_sequence" is _not_ "RGB"
static gpio_bits_t GetGpioFromLedSequence(char col, const char *led_sequence,
gpio_bits_t default_r,
gpio_bits_t default_g,
gpio_bits_t default_b);
void InitDefaultDesignator(int x, int y, const char *led_sequence,
PixelDesignator *designator);
inline void MapColors(uint8_t r, uint8_t g, uint8_t b,
uint16_t *red, uint16_t *green, uint16_t *blue);
const int rows_; // Number of rows. 16 or 32.
const int parallel_; // Parallel rows of chains. 1 or 2.
const int height_; // rows * parallel
const int columns_; // Number of columns. Number of chained boards * 32.
const int scan_mode_;
const bool inverse_color_;
uint8_t pwm_bits_; // PWM bits to display.
bool do_luminance_correct_;
uint8_t brightness_;
const int double_rows_;
const size_t buffer_size_;
// The frame-buffer is organized in bitplanes.
// Highest level (slowest to cycle through) are double rows.
// For each double-row, we store pwm-bits columns of a bitplane.
// Each bitplane-column is pre-filled IoBits, of which the colors are set.
// Of course, that means that we store unrelated bits in the frame-buffer,
// but it allows easy access in the critical section.
gpio_bits_t *bitplane_buffer_;
inline gpio_bits_t *ValueAt(int double_row, int column, int bit);
PixelDesignatorMap **shared_mapper_; // Storage in RGBMatrix.
};
} // namespace internal
} // namespace rgb_matrix
#endif // RPI_RGBMATRIX_FRAMEBUFFER_INTERNAL_H