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113 lines
2.5 KiB
Go

8 years ago
package main
/*
#cgo CFLAGS: -std=c99 -Ivendor/rpi-rgb-led-matrix/include -DSHOW_REFRESH_RATE
#cgo LDFLAGS: -lrgbmatrix -Lvendor/rpi-rgb-led-matrix/lib -lstdc++ -lm
#include <led-matrix-c.h>
#include <string.h>
#include <stdio.h>
#include <unistd.h>
struct RGBLedMatrix *matrix;
struct LedCanvas *offscreen_canvas;
void setCanvas(struct LedCanvas *offscreen_canvas, const uint32_t pixels[]) {
int i, x, y;
uint32_t color;
for (y = 0; y < 32; ++y) {
for (x = 0; x < 64; ++x) {
i = x + (y * 64);
color = pixels[i];
led_canvas_set_pixel(offscreen_canvas, x, y,
(color >> 16) & 255, (color >> 8) & 255, color & 255);
}
}
}
int example(struct RGBLedMatrixOptions *options) {
struct LedCanvas *offscreen_canvas;
int width, height;
int x, y, i;
matrix = led_matrix_create_from_options(options, NULL, NULL);
if (matrix == NULL)
return 1;
offscreen_canvas = led_matrix_create_offscreen_canvas(matrix);
led_canvas_get_size(offscreen_canvas, &width, &height);
fprintf(stderr, "Size: %dx%d. Hardware gpio mapping: %s\n",
width, height, options->hardware_mapping);
for (i = 0; i < 1000; ++i) {
for (y = 0; y < height; ++y) {
for (x = 0; x < width; ++x) {
led_canvas_set_pixel(offscreen_canvas, x, y, i & 0xff, x, y);
}
}
offscreen_canvas = led_matrix_swap_on_vsync(matrix, offscreen_canvas);
}
led_matrix_delete(matrix);
return 0;
}
*/
import "C"
import (
"fmt"
"image/color"
"time"
"unsafe"
)
func main() {
o := &C.struct_RGBLedMatrixOptions{}
o.rows = 32
o.chain_length = 2
s := time.Now()
C.example(o)
fmt.Println(time.Since(s))
s = time.Now()
example(o)
fmt.Println(time.Since(s))
}
func example(o *C.struct_RGBLedMatrixOptions) {
matrix := C.led_matrix_create_from_options(o, nil, nil)
if matrix == nil {
panic("jodido")
}
//offscreen := C.led_matrix_create_offscreen_canvas(matrix)
for i := 1; i < 1000; i++ {
p := make([]C.uint32_t, 2048)
for y := 0; y < 32; y++ {
for x := 0; x < 64; x++ {
pos := x + (y * 64)
c := color.RGBA{uint8(i & 0xff), uint8(x), uint8(y), 0}
p[pos] = C.uint32_t(colorToUint32(c))
}
}
C.setCanvas(matrix, (*C.uint32_t)(unsafe.Pointer(&p[0])))
//offscreen = C.led_matrix_swap_on_vsync(matrix, offscreen)
}
C.led_matrix_delete(matrix)
}
func colorToUint32(c color.Color) uint32 {
// A color's RGBA method returns values in the range [0, 65535]
red, green, blue, _ := c.RGBA()
// r<<16 | g<<8 | b
return (red>>8)<<16 | (green>>8)<<8 | blue>>8
}