@ -122,7 +122,7 @@ type RGBLedMatrix struct {
const MatrixEmulatorENV = "MATRIX_EMULATOR"
// NewRGBLedMatrix returns a new matrix using the given size and config
func NewRGBLedMatrix(config *HardwareConfig) (m Matrix, err error) {
func NewRGBLedMatrix(config *HardwareConfig) (c Matrix, err error) {
defer func() {
if r := recover(); r != nil {
var ok bool