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using RPiRgbLEDMatrix;
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using var matrix = new RGBLedMatrix(new RGBLedMatrixOptions { Rows = 32, Cols = 64 });
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var canvas = matrix.CreateOffscreenCanvas();
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var maxBrightness = matrix.Brightness;
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var rnd = new Random();
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// run until user presses Ctrl+C
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var running = true;
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Console.CancelKeyPress += (_, e) =>
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{
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running = false;
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e.Cancel = true; // do not terminate program with Ctrl+C, we need to dispose
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};
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var color = new Color(rnd.Next(0, 256), rnd.Next(0, 256), rnd.Next(0, 256));
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while (running)
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{
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if (matrix.Brightness < 1)
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{
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matrix.Brightness = maxBrightness;
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color = new Color(rnd.Next(0, 256), rnd.Next(0, 256), rnd.Next(0, 256));
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}
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else
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{
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matrix.Brightness--;
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}
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canvas.Fill(color);
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matrix.SwapOnVsync(canvas);
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Thread.Sleep(20);
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}
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@@ -0,0 +1,11 @@
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<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<OutputType>Exe</OutputType>
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<TargetFramework>net6.0</TargetFramework>
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<ImplicitUsings>enable</ImplicitUsings>
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<Nullable>enable</Nullable>
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</PropertyGroup>
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<ItemGroup>
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<ProjectReference Include="..\..\RPiRgbLEDMatrix.csproj"/>
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</ItemGroup>
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</Project>
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