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60
depends/rpi-rgb-led-matrix/examples-api-use/Makefile
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60
depends/rpi-rgb-led-matrix/examples-api-use/Makefile
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CFLAGS=-Wall -O3 -g -Wextra -Wno-unused-parameter
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CXXFLAGS=$(CFLAGS)
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OBJECTS=demo-main.o minimal-example.o c-example.o text-example.o scrolling-text-example.o clock.o ledcat.o input-example.o pixel-mover.o
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BINARIES=demo minimal-example c-example text-example scrolling-text-example clock ledcat input-example pixel-mover
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# Where our library resides. You mostly only need to change the
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# RGB_LIB_DISTRIBUTION, this is where the library is checked out.
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RGB_LIB_DISTRIBUTION=..
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RGB_INCDIR=$(RGB_LIB_DISTRIBUTION)/include
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RGB_LIBDIR=$(RGB_LIB_DISTRIBUTION)/lib
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RGB_LIBRARY_NAME=rgbmatrix
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RGB_LIBRARY=$(RGB_LIBDIR)/lib$(RGB_LIBRARY_NAME).a
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LDFLAGS+=-L$(RGB_LIBDIR) -l$(RGB_LIBRARY_NAME) -lrt -lm -lpthread
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# To compile image-example
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MAGICK_CXXFLAGS?=$(shell GraphicsMagick++-config --cppflags --cxxflags)
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MAGICK_LDFLAGS?=$(shell GraphicsMagick++-config --ldflags --libs)
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all : $(BINARIES)
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$(RGB_LIBRARY): FORCE
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$(MAKE) -C $(RGB_LIBDIR)
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demo : demo-main.o $(RGB_LIBRARY)
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$(CXX) $< -o $@ $(LDFLAGS)
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minimal-example : minimal-example.o
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input-example : input-example.o
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text-example: text-example.o
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scrolling-text-example : scrolling-text-example.o
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clock : clock.o
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ledcat : ledcat.o
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pixel-mover : pixel-mover.o
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# All the binaries that have the same name as the object file.q
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% : %.o $(RGB_LIBRARY)
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$(CXX) $< -o $@ $(LDFLAGS)
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image-example.o : image-example.cc
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$(CXX) -I$(RGB_INCDIR) $(CXXFLAGS) $(MAGICK_CXXFLAGS) -c -o $@ $<
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image-example: image-example.o $(RGB_LIBRARY)
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$(CXX) $< -o $@ $(LDFLAGS) $(MAGICK_LDFLAGS)
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# Since the C example uses the C++ library underneath, which depends on C++
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# runtime stuff, you still have to also link -lstdc++
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c-example : c-example.o $(RGB_LIBRARY)
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$(CC) $< -o $@ $(LDFLAGS) -lstdc++
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%.o : %.cc
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$(CXX) -I$(RGB_INCDIR) $(CXXFLAGS) -c -o $@ $<
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%.o : %.c
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$(CC) -I$(RGB_INCDIR) $(CFLAGS) -c -o $@ $<
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clean:
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rm -f $(OBJECTS) $(BINARIES)
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FORCE:
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.PHONY: FORCE
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