From f93d9c14ecd05aa5b4e6465b20629149240d23e7 Mon Sep 17 00:00:00 2001 From: Brendan Porter Date: Fri, 17 Aug 2018 13:22:51 -0500 Subject: [PATCH] trying to fix gpio_slowdown --- matrix.go | 33 --------------------------------- 1 file changed, 33 deletions(-) diff --git a/matrix.go b/matrix.go index 512de9d..82961fc 100644 --- a/matrix.go +++ b/matrix.go @@ -215,39 +215,6 @@ func NewRGBLedMatrix(config *HardwareConfig, argc *int, argv *[]string) (c Matri return c, nil } -// NewRGBLedMatrix returns a new matrix using the given size and config -func NewRGBLedMatrixWithOptions(config *HardwareConfig, run *RuntimeOptions) (c Matrix, err error) { - defer func() { - if r := recover(); r != nil { - var ok bool - err, ok = r.(error) - if !ok { - err = fmt.Errorf("error creating matrix: %v", r) - } - } - }() - - if isMatrixEmulator() { - return buildMatrixEmulator(config), nil - } - - w, h := config.geometry() - m := C.from_matrix(C.CreateMatrixFromOptions(config.toC(), run.toC())) - b := C.led_matrix_create_offscreen_canvas(m) - c = &RGBLedMatrix{ - Config: config, - width: w, height: h, - matrix: m, - buffer: b, - leds: make([]C.uint32_t, w*h), - } - if m == nil { - return nil, fmt.Errorf("unable to allocate memory") - } - - return c, nil -} - func isMatrixEmulator() bool { if os.Getenv(MatrixEmulatorENV) == "1" { return true