// -*- mode: c++; c-basic-offset: 2; indent-tabs-mode: nil; -*- // Small example how to use the input bits // // This code is public domain // (but note, that the led-matrix library this depends on is GPL v2) #include "led-matrix.h" #include #include #include #include using rgb_matrix::RGBMatrix; using rgb_matrix::Canvas; volatile bool interrupt_received = false; static void InterruptHandler(int signo) { interrupt_received = true; } int main(int argc, char *argv[]) { RGBMatrix::Options defaults; defaults.hardware_mapping = "regular"; // or e.g. "adafruit-hat" defaults.rows = 32; defaults.chain_length = 1; defaults.parallel = 1; RGBMatrix *matrix = RGBMatrix::CreateFromFlags(&argc, &argv, &defaults); if (matrix == NULL) return 1; // It is always good to set up a signal handler to cleanly exit when we // receive a CTRL-C for instance. signal(SIGTERM, InterruptHandler); signal(SIGINT, InterruptHandler); // Let's request all input bits and see which are actually available. // This will differ depending on which hardware mapping you use and how // many parallel chains you have. const uint64_t available_inputs = matrix->RequestInputs(0xffffffff); fprintf(stderr, "Available GPIO-bits: "); for (int b = 0; b < 32; ++b) { if (available_inputs & (1<AwaitInputChange(100); // Minimal output: let's show the bits with LEDs in the first row for (int b = 0; b < 32; ++b) { uint8_t col = (inputs & (1<SetPixel(32-b, 0, col, col, col); } } fprintf(stderr, "Exiting.\n"); matrix->Clear(); delete matrix; return 0; }