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109 lines
2.7 KiB
C++
109 lines
2.7 KiB
C++
// -*- mode: c++; c-basic-offset: 2; indent-tabs-mode: nil; -*-
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//
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// Abstractions to read and write FrameCanvas objects to streams. This allows
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// you to create canned streams of content with minimal overhead at runtime
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// to play with extreme pixel-throughput which also minimizes overheads in
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// the Pi to avoid stuttering or brightness glitches.
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//
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// The disadvantage is, that this represents the full expanded internal
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// representation of a frame, so is very large memory wise.
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//
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// These abstractions are used in util/led-image-viewer.cc to read and
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// write such animations to disk. It is also used in util/video-viewer.cc
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// to write a version to disk that then can be played with the led-image-viewer.
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#include <stddef.h>
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#include <stdint.h>
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#include <stdlib.h>
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#include <sys/types.h>
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#include <string>
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namespace rgb_matrix {
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class FrameCanvas;
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// An abstraction of a data stream.
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class StreamIO {
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public:
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virtual ~StreamIO() {}
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// Rewind stream.
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virtual void Rewind() = 0;
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// Read bytes into buffer. Similar to Posix behavior that allows short reads.
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virtual ssize_t Read(void *buf, size_t count) = 0;
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// Write bytes from buffer. Similar to Posix behavior that allows short
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// writes.
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virtual ssize_t Append(const void *buf, size_t count) = 0;
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};
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class FileStreamIO : public StreamIO {
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public:
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explicit FileStreamIO(int fd);
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~FileStreamIO();
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virtual void Rewind();
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virtual ssize_t Read(void *buf, size_t count);
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virtual ssize_t Append(const void *buf, size_t count);
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private:
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const int fd_;
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};
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class MemStreamIO : public StreamIO {
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public:
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virtual void Rewind();
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virtual ssize_t Read(void *buf, size_t count);
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virtual ssize_t Append(const void *buf, size_t count);
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private:
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std::string buffer_; // super simplistic.
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size_t pos_;
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};
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class StreamWriter {
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public:
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// Does not take ownership of StreamIO
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StreamWriter(StreamIO *io);
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// Stream out given canvas at the given time. "hold_time_us" indicates
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// for how long this frame is to be shown in microseconds.
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bool Stream(const FrameCanvas &frame, uint32_t hold_time_us);
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private:
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void WriteFileHeader(const FrameCanvas &frame, size_t len);
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StreamIO *const io_;
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bool header_written_;
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};
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class StreamReader {
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public:
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// Does not take ownership of StreamIO
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StreamReader(StreamIO *io);
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~StreamReader();
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// Go back to the beginning.
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void Rewind();
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// Get next frame and its timestamp. Returns 'false' if there is an error
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// or end of stream reached..
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bool GetNext(FrameCanvas *frame, uint32_t* hold_time_us);
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private:
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enum State {
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STREAM_AT_BEGIN,
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STREAM_READING,
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STREAM_ERROR,
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};
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bool ReadFileHeader(const FrameCanvas &frame);
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StreamIO *io_;
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size_t frame_buf_size_;
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State state_;
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char *header_frame_buffer_;
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};
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}
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