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113 lines
4.0 KiB
C#
113 lines
4.0 KiB
C#
using System.Buffers;
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using System.Runtime.InteropServices;
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namespace RPiRgbLEDMatrix;
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/// <summary>
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/// Represents a RGB matrix.
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/// </summary>
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public class RGBLedMatrix : IDisposable
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{
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private IntPtr matrix;
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private bool disposedValue = false;
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/// <summary>
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/// Initializes a new matrix.
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/// </summary>
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/// <param name="rows">Size of a single module. Can be 32, 16 or 8.</param>
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/// <param name="chained">How many modules are connected in a chain.</param>
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/// <param name="parallel">How many modules are connected in a parallel.</param>
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public RGBLedMatrix(int rows, int chained, int parallel)
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{
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matrix = led_matrix_create(rows, chained, parallel);
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if (matrix == (IntPtr)0)
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throw new ArgumentException("Could not initialize a new matrix");
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}
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/// <summary>
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/// Initializes a new matrix.
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/// </summary>
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/// <param name="options">A configuration of a matrix.</param>
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public RGBLedMatrix(RGBLedMatrixOptions options)
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{
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InternalRGBLedMatrixOptions opt = default;
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try
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{
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opt = new(options);
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var args = Environment.GetCommandLineArgs();
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// Because gpio-slowdown is not provided in the options struct,
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// we manually add it.
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// Let's add it first to the command-line we pass to the
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// matrix constructor, so that it can be overridden with the
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// users' commandline.
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// As always, as the _very_ first, we need to provide the
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// program name argv[0].
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var argv = new string[args.Length + 1];
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argv[0] = args[0];
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argv[1] = $"--led-slowdown-gpio={options.GpioSlowdown}";
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Array.Copy(args, 1, argv, 2, args.Length - 1);
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matrix = led_matrix_create_from_options_const_argv(ref opt, argv.Length, argv);
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if (matrix == (IntPtr)0)
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throw new ArgumentException("Could not initialize a new matrix");
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}
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finally
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{
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if(options.HardwareMapping is not null) Marshal.FreeHGlobal(opt.hardware_mapping);
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if(options.LedRgbSequence is not null) Marshal.FreeHGlobal(opt.led_rgb_sequence);
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if(options.PixelMapperConfig is not null) Marshal.FreeHGlobal(opt.pixel_mapper_config);
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if(options.PanelType is not null) Marshal.FreeHGlobal(opt.panel_type);
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}
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}
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/// <summary>
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/// Creates a new backbuffer canvas for drawing on.
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/// </summary>
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/// <returns>An instance of <see cref="RGBLedCanvas"/> representing the canvas.</returns>
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public RGBLedCanvas CreateOffscreenCanvas() => new(led_matrix_create_offscreen_canvas(matrix));
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/// <summary>
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/// Returns a canvas representing the current frame buffer.
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/// </summary>
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/// <returns>An instance of <see cref="RGBLedCanvas"/> representing the canvas.</returns>
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/// <remarks>Consider using <see cref="CreateOffscreenCanvas"/> instead.</remarks>
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public RGBLedCanvas GetCanvas() => new(led_matrix_get_canvas(matrix));
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/// <summary>
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/// Swaps this canvas with the currently active canvas. The active canvas
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/// becomes a backbuffer and is mapped to <paramref name="canvas"/> instance.
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/// <br/>
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/// This operation guarantees vertical synchronization.
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/// </summary>
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/// <param name="canvas">Backbuffer canvas to swap.</param>
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public void SwapOnVsync(RGBLedCanvas canvas) =>
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canvas._canvas = led_matrix_swap_on_vsync(matrix, canvas._canvas);
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/// <summary>
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/// The general brightness of the matrix.
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/// </summary>
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public byte Brightness
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{
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get => led_matrix_get_brightness(matrix);
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set => led_matrix_set_brightness(matrix, value);
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}
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protected virtual void Dispose(bool disposing)
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{
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if (disposedValue) return;
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led_matrix_delete(matrix);
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disposedValue = true;
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}
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~RGBLedMatrix() => Dispose(false);
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/// <inheritdoc/>
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public void Dispose()
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{
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Dispose(true);
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GC.SuppressFinalize(this);
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}
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}
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