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package main
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import (
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"bytes"
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b64 "encoding/base64"
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"encoding/json"
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"flag"
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"fmt"
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"image"
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"image/color"
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_ "image/jpeg"
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"log"
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"os"
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"os/signal"
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"syscall"
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"time"
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rgbmatrix "gitea.wagshome.duckdns.org/publicWagsHome/go-rpi-rgb-led-matrix"
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"github.com/disintegration/imaging"
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MQTT "github.com/eclipse/paho.mqtt.golang"
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mqtt "github.com/eclipse/paho.mqtt.golang"
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"github.com/fogleman/gg"
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)
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// contents of struct mostly don't matter for toolkit.
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type incomingImage struct {
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Image string `json:"image"`
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}
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type Animation struct {
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ctx *gg.Context
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position image.Point
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dir image.Point
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height int
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width int
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stroke int
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image []image.Image
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updown int
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mqmsg chan mqtt.Message
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msg string
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countDown int
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}
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//flags from cmd line
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var (
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rows = flag.Int("led-rows", 64, "number of rows supported")
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cols = flag.Int("led-cols", 64, "number of columns supported")
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parallel = flag.Int("led-parallel", 1, "number of daisy-chained panels")
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chain = flag.Int("led-chain", 1, "number of displays daisy-chained")
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brightness = flag.Int("brightness", 100, "brightness (0-100)")
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hardware_mapping = flag.String("led-gpio-mapping", "regular", "Name of GPIO mapping used.")
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led_multiplexing = flag.Int("led-multiplexing", 1, "Multiplexing type.")
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show_refresh = flag.Bool("led-show-refresh", false, "Show refresh rate.")
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inverse_colors = flag.Bool("led-inverse", false, "Switch if your matrix has inverse colors on.")
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disable_hardware_pulsing = flag.Bool("led-no-hardware-pulse", false, "Don't use hardware pin-pulse generation.")
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)
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//listens on topic for messages
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func listener(mqMessages chan mqtt.Message) {
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opts := setupMQTT()
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client := MQTT.NewClient(opts)
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topic := "home/rgbboard"
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if token := client.Connect(); token.Wait() && token.Error() != nil {
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log.Println(fmt.Sprintf("failed to connect to mq: %s", token.Error().Error()))
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panic(token.Error())
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}
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log.Println("connected")
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client.Subscribe(topic, 0, func(client mqtt.Client, msg mqtt.Message) {
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log.Println("Receiving ", string(msg.Payload()), " on topic: ", msg.Topic())
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mqMessages <- msg
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})
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}
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//animator is a wrapping function for go routine that can receive an mq channel
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func animator(tk *rgbmatrix.ToolKit, mqMessages chan mqtt.Message) {
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//Playanimation comes from the toolkit, all it takes is an animation struct
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tk.PlayAnimation(NewAnimation(image.Point{64, 64}, mqMessages))
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}
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//connection lost management
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func onConnectionLostHandler(c MQTT.Client, reason error) {
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log.Fatalf(reason.Error())
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}
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//setup connection to mqtt, topic to listen to, qos
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func setupMQTT() *mqtt.ClientOptions {
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opts := MQTT.NewClientOptions()
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opts.AddBroker(fmt.Sprintf("tcp://%s:%s", os.Getenv("MQTTBROKER"), os.Getenv("MQTTPORT")))
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opts.SetUsername(os.Getenv("MQTTUSER"))
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opts.SetPassword(os.Getenv("MQTTPASSWORD"))
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opts.SetClientID("rgbboard")
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opts.SetAutoReconnect(true)
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opts.SetConnectionLostHandler(onConnectionLostHandler)
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return opts
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}
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//runs before main, parses flags
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func init() {
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flag.Parse()
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}
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//small function for handling fatal errors
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func fatal(err error) {
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if err != nil {
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panic(err)
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}
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}
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//initializes the struct for the an play animation function, this could all be dumped into function that's wrapping go routine if I wanted
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func NewAnimation(sz image.Point, mqMessages chan mqtt.Message) *Animation {
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reader, err := os.Open("marioUp.png")
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if err != nil {
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log.Fatal(err)
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}
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rawMario, _, err := image.Decode(reader)
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//marioUp := imaging.FlipH(imaging.Resize(rawMario, 16, 16, imaging.Lanczos))
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marioUp := imaging.Resize(rawMario, 16, 16, imaging.Lanczos)
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reader, err = os.Open("marioDown.png")
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if err != nil {
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log.Fatal(err)
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}
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rawMario, _, err = image.Decode(reader)
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//marioDown := imaging.FlipH(imaging.Resize(rawMario, 16, 16, imaging.Lanczos))
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marioDown := imaging.Resize(rawMario, 16, 16, imaging.Lanczos)
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images := []image.Image{marioUp, marioDown}
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return &Animation{
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ctx: gg.NewContext(sz.X, sz.Y),
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dir: image.Point{1, 1},
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height: 8,
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width: 8,
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stroke: 8,
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image: images,
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updown: 0,
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mqmsg: mqMessages,
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countDown: 5000,
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}
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}
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func appendImage(img string, a *Animation) {
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baseImage, _ := b64.StdEncoding.DecodeString(img)
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bigImage, _, _ := image.Decode(bytes.NewReader(baseImage))
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a.image = append(a.image, imaging.Resize(bigImage, 64, 64, imaging.Lanczos))
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}
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// what happens each frame, at an interval of 50 milliseconds
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func (a *Animation) Next() (image.Image, <-chan time.Time, error) {
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incoming := incomingImage{}
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defer a.updatePosition()
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a.ctx.SetColor(color.Black)
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a.ctx.Clear()
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if a.dir.X == 1 {
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a.ctx.DrawImageAnchored(a.image[a.updown], a.position.X, a.position.Y, 0.5, 0.5)
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} else {
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a.ctx.DrawImageAnchored(imaging.FlipH(a.image[a.updown]), a.position.X, a.position.Y, 0.5, 0.5)
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}
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if len(a.image) == 3 {
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if a.countDown > 0 {
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a.ctx.DrawImageAnchored(a.image[2], 0, 0, 0, 0)
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a.countDown -= 50
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} else {
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a.image = a.image[:len(a.image)-1]
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a.countDown = 5000
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}
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}
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a.ctx.SetColor(color.White)
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select {
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case msg := <-a.mqmsg:
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json.Unmarshal([]byte(string(msg.Payload())), &incoming)
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if incoming.Image == "" {
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a.msg = string(msg.Payload())
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a.ctx.DrawString(a.msg, 5, 9)
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} else {
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go appendImage(incoming.Image, a)
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}
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default:
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}
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return a.ctx.Image(), time.After(time.Millisecond * 50), nil
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}
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//what mario does every frame
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func (a *Animation) updatePosition() {
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a.position.X += 1 * a.dir.X
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a.position.Y += 1 * a.dir.Y
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if a.position.Y+a.height > a.ctx.Height() {
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a.dir.Y = -1
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a.updown = 0
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} else if a.position.Y-a.height < 0 {
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a.updown = 1
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a.dir.Y = 1
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}
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if a.position.X+a.width > a.ctx.Width() {
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a.dir.X = -1
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} else if a.position.X-a.width < 0 {
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a.dir.X = 1
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}
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}
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func main() {
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config := &rgbmatrix.DefaultConfig
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config.Rows = *rows
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config.Cols = *cols
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config.Parallel = *parallel
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config.ChainLength = *chain
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config.Brightness = *brightness
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config.HardwareMapping = *hardware_mapping
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config.ShowRefreshRate = *show_refresh
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config.InverseColors = *inverse_colors
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config.DisableHardwarePulsing = *disable_hardware_pulsing
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setupMQTT()
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m, err := rgbmatrix.NewRGBLedMatrix(config)
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fatal(err)
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mqMessages := make(chan mqtt.Message)
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log.Println("making listener")
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go listener(mqMessages)
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tk := rgbmatrix.NewToolKit(m)
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defer tk.Close()
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log.Println("making animator")
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go animator(tk, mqMessages)
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log.Println("I guess I'm at the end")
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sigs := make(chan os.Signal, 1)
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signal.Notify(sigs, syscall.SIGINT, syscall.SIGTERM)
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done := make(chan bool, 1)
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go func() {
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sig := <-sigs
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fmt.Println()
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fmt.Println(sig)
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done <- true
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}()
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fmt.Println("awaiting signal")
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<-done
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fmt.Println("exiting")
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}
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