From 363685412436250af2e818d229ca5d60e4624485 Mon Sep 17 00:00:00 2001 From: Nathan Wagner Date: Thu, 1 May 2025 03:59:32 +0000 Subject: [PATCH] vibe coding new path for mario --- animationMario.go | 26 +++++++++++++++++++++++++- 1 file changed, 25 insertions(+), 1 deletion(-) diff --git a/animationMario.go b/animationMario.go index 2b574a3..8b55ba5 100644 --- a/animationMario.go +++ b/animationMario.go @@ -4,6 +4,7 @@ import ( "image" "image/color" "log" + "math" "os" "github.com/disintegration/imaging" @@ -53,7 +54,30 @@ func (a *Animation) animateMario() { // what mario does every frame func (a *Animation) updateMarioPosition() { - a.mario.position.X += 1 * a.mario.dir.X + /* a.mario.position.X += 1 * a.mario.dir.X + a.mario.position.Y += 1 * a.mario.dir.Y + + if a.mario.position.Y+a.height > a.ctx.Height() { + a.mario.dir.Y = -1 + a.mario.updown = "marioUp" + } else if a.mario.position.Y-a.height < 0 { + a.mario.updown = "marioDown" + a.mario.dir.Y = 1 + } + + if a.mario.position.X+a.width > a.ctx.Width() { + a.mario.dir.X = -1 + } else if a.mario.position.X-a.width < 0 { + a.mario.dir.X = 1 + }*/ + const ( + wavelength = 20 // Wavelength of the sine wave + amplitude = 4 // Amplitude of the sine wave + ) + + currentTime := float64(a.ctx.Width()) / wavelength // Calculate current time based on position + + a.mario.position.X += int(amplitude*math.Sin(2*math.Pi*currentTime/wavelength)) + 1*a.mario.dir.X a.mario.position.Y += 1 * a.mario.dir.Y if a.mario.position.Y+a.height > a.ctx.Height() {