From ba17eb4a4ca17adf8dcb0a23dbd6bbac174390a2 Mon Sep 17 00:00:00 2001 From: Nathan Date: Thu, 19 Jan 2023 22:37:30 +0000 Subject: [PATCH] just making some comments --- main.go | 21 ++++++++------------- 1 file changed, 8 insertions(+), 13 deletions(-) diff --git a/main.go b/main.go index f8ea04e..09854b9 100644 --- a/main.go +++ b/main.go @@ -19,6 +19,9 @@ import ( "github.com/fogleman/gg" ) +/* contents of struct mostly don't matter for toolkit. + + */ type Animation struct { ctx *gg.Context position image.Point @@ -56,19 +59,7 @@ func main() { config.InverseColors = *inverse_colors config.DisableHardwarePulsing = *disable_hardware_pulsing setupMQTT() - /*bounds := mario.Bounds() - var histogram [16][4]int - for y := bounds.Min.Y; y < bounds.Max.Y; y++ { - for x := bounds.Min.X; x < bounds.Max.X; x++ { - r, g, b, a := mario.At(x, y).RGBA() - // A color's RGBA method returns values in the range [0, 65535]. - // Shifting by 12 reduces this to the range [0, 15]. - histogram[r>>12][0]++ - histogram[g>>12][1]++ - histogram[b>>12][2]++ - histogram[a>>12][3]++ - } - }*/ + m, err := rgbmatrix.NewRGBLedMatrix(config) fatal(err) mqMessages := make(chan mqtt.Message) @@ -108,7 +99,9 @@ func listener(mqMessages chan mqtt.Message) { }) } +//animator is a wrapping function for go routine that can receive an mq channel func animator(tk *rgbmatrix.ToolKit, mqMessages chan mqtt.Message) { + //Playanimation comes from the toolkit, all it takes is an animation struct tk.PlayAnimation(NewAnimation(image.Point{64, 32}, mqMessages)) } @@ -132,6 +125,7 @@ func fatal(err error) { } } +//initializes the struct for the an play animation function, this could all be dumped into function that's wrapping go routine if I wanted func NewAnimation(sz image.Point, mqMessages chan mqtt.Message) *Animation { reader, err := os.Open("marioUp.png") if err != nil { @@ -162,6 +156,7 @@ func NewAnimation(sz image.Point, mqMessages chan mqtt.Message) *Animation { } } +// what happens each frame, at an interval of 50 milliseconds func (a *Animation) Next() (image.Image, <-chan time.Time, error) { defer a.updatePosition() a.ctx.SetColor(color.Black)