You cannot select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
rgb-led-board/main.go

251 lines
7.0 KiB
Go

package main
import (
"bytes"
b64 "encoding/base64"
"encoding/json"
"flag"
"fmt"
"image"
"image/color"
_ "image/jpeg"
"log"
"os"
"os/signal"
"syscall"
"time"
rgbmatrix "gitea.wagshome.duckdns.org/publicWagsHome/go-rpi-rgb-led-matrix"
"github.com/disintegration/imaging"
MQTT "github.com/eclipse/paho.mqtt.golang"
mqtt "github.com/eclipse/paho.mqtt.golang"
"github.com/fogleman/gg"
)
// contents of struct mostly don't matter for toolkit.
type incomingImage struct {
Image string `json:"image"`
}
type Animation struct {
ctx *gg.Context
position image.Point
dir image.Point
height int
width int
stroke int
image []image.Image
images map[string]image.Image
updown string
mqmsg chan mqtt.Message
msg string
countDown int
}
//flags from cmd line
var (
rows = flag.Int("led-rows", 64, "number of rows supported")
cols = flag.Int("led-cols", 64, "number of columns supported")
parallel = flag.Int("led-parallel", 1, "number of daisy-chained panels")
chain = flag.Int("led-chain", 2, "number of displays daisy-chained")
brightness = flag.Int("brightness", 100, "brightness (0-100)")
hardware_mapping = flag.String("led-gpio-mapping", "regular", "Name of GPIO mapping used.")
show_refresh = flag.Bool("led-show-refresh", false, "Show refresh rate.")
inverse_colors = flag.Bool("led-inverse", false, "Switch if your matrix has inverse colors on.")
disable_hardware_pulsing = flag.Bool("led-no-hardware-pulse", false, "Don't use hardware pin-pulse generation.")
led_slowdown_gpio = flag.Int("led-slowdown-gpio", 1, "GPIO pin slowdown")
)
//listens on topic for messages
func listener(mqMessages chan mqtt.Message) {
opts := setupMQTT()
client := MQTT.NewClient(opts)
topic := "home/rgbboard"
if token := client.Connect(); token.Wait() && token.Error() != nil {
log.Println(fmt.Sprintf("failed to connect to mq: %s", token.Error().Error()))
panic(token.Error())
}
log.Println("connected")
client.Subscribe(topic, 0, func(client mqtt.Client, msg mqtt.Message) {
log.Println("Receiving ", string(msg.Payload()), " on topic: ", msg.Topic())
mqMessages <- msg
})
}
//animator is a wrapping function for go routine that can receive an mq channel
func animator(tk *rgbmatrix.ToolKit, mqMessages chan mqtt.Message) {
//Playanimation comes from the toolkit, all it takes is an animation struct
tk.PlayAnimation(NewAnimation(image.Point{128, 64}, mqMessages))
}
//connection lost management
func onConnectionLostHandler(c MQTT.Client, reason error) {
log.Fatalf(reason.Error())
}
//setup connection to mqtt, topic to listen to, qos
func setupMQTT() *mqtt.ClientOptions {
opts := MQTT.NewClientOptions()
opts.AddBroker(fmt.Sprintf("tcp://%s:%s", os.Getenv("MQTTBROKER"), os.Getenv("MQTTPORT")))
opts.SetUsername(os.Getenv("MQTTUSER"))
opts.SetPassword(os.Getenv("MQTTPASSWORD"))
opts.SetClientID("rgbboard")
opts.SetAutoReconnect(true)
opts.SetConnectionLostHandler(onConnectionLostHandler)
return opts
}
//runs before main, parses flags
func init() {
flag.Parse()
}
//small function for handling fatal errors
func fatal(err error) {
if err != nil {
panic(err)
}
}
//initializes the struct for the an play animation function, this could all be dumped into function that's wrapping go routine if I wanted
func NewAnimation(sz image.Point, mqMessages chan mqtt.Message) *Animation {
imageMap := make(map[string]image.Image)
reader, err := os.Open("marioUp.png")
if err != nil {
log.Fatal(err)
}
rawMario, _, err := image.Decode(reader)
//marioUp := imaging.FlipH(imaging.Resize(rawMario, 16, 16, imaging.Lanczos))
marioUp := imaging.Resize(rawMario, 16, 16, imaging.Lanczos)
imageMap["marioUp"] = marioUp
reader, err = os.Open("marioDown.png")
if err != nil {
log.Fatal(err)
}
rawMario, _, err = image.Decode(reader)
//marioDown := imaging.FlipH(imaging.Resize(rawMario, 16, 16, imaging.Lanczos))
marioDown := imaging.Resize(rawMario, 16, 16, imaging.Lanczos)
imageMap["marioDown"] = marioDown
imageSlice := []image.Image{marioUp, marioDown}
return &Animation{
ctx: gg.NewContext(sz.X, sz.Y),
dir: image.Point{1, 1},
height: 8,
width: 8,
stroke: 8,
image: imageSlice,
images: imageMap,
updown: "marioUp",
mqmsg: mqMessages,
countDown: 5000,
}
}
func appendImage(img string, a *Animation) {
baseImage, _ := b64.StdEncoding.DecodeString(img)
bigImage, _, _ := image.Decode(bytes.NewReader(baseImage))
a.images["doorbell"] = imaging.Resize(bigImage, 64, 64, imaging.Lanczos)
}
// what happens each frame, at an interval of 50 milliseconds
func (a *Animation) Next() (image.Image, <-chan time.Time, error) {
incoming := incomingImage{}
a.animateMario()
if a.images["doorbell"] != nil {
if a.countDown > 0 {
a.ctx.DrawImageAnchored(a.image[2], 0, 0, 0, 0)
a.countDown -= 50
} else {
//a.image = a.image[:len(a.image)-1]
delete(a.images, "doorbell")
a.countDown = 5000
}
}
a.ctx.SetColor(color.White)
select {
case msg := <-a.mqmsg:
json.Unmarshal([]byte(string(msg.Payload())), &incoming)
if incoming.Image == "" {
a.msg = string(msg.Payload())
a.ctx.DrawString(a.msg, 5, 9)
} else {
go appendImage(incoming.Image, a)
}
default:
}
return a.ctx.Image(), time.After(time.Millisecond * 50), nil
}
func (a *Animation) animateMario() {
defer a.updateMarioPosition()
a.ctx.SetColor(color.Black)
a.ctx.Clear()
if a.dir.X == 1 {
a.ctx.DrawImageAnchored(a.images[a.updown], a.position.X, a.position.Y, 0.5, 0.5)
} else {
a.ctx.DrawImageAnchored(imaging.FlipH(a.images[a.updown]), a.position.X, a.position.Y, 0.5, 0.5)
}
}
//what mario does every frame
func (a *Animation) updateMarioPosition() {
a.position.X += 1 * a.dir.X
a.position.Y += 1 * a.dir.Y
if a.position.Y+a.height > a.ctx.Height() {
a.dir.Y = -1
a.updown = "marioUp"
} else if a.position.Y-a.height < 0 {
a.updown = "marioDown"
a.dir.Y = 1
}
if a.position.X+a.width > a.ctx.Width() {
a.dir.X = -1
} else if a.position.X-a.width < 0 {
a.dir.X = 1
}
}
func main() {
config := &rgbmatrix.DefaultConfig
config.Rows = *rows
config.Cols = *cols
config.Parallel = *parallel
config.ChainLength = *chain
config.Brightness = *brightness
config.HardwareMapping = *hardware_mapping
config.ShowRefreshRate = *show_refresh
config.InverseColors = *inverse_colors
config.DisableHardwarePulsing = *disable_hardware_pulsing
var rt rgbmatrix.RunTimeConfig
rt.Gpio_slowdown = *led_slowdown_gpio
setupMQTT()
m, err := rgbmatrix.NewRGBLedMatrix(config, &rt)
fatal(err)
mqMessages := make(chan mqtt.Message)
log.Println("making listener")
go listener(mqMessages)
tk := rgbmatrix.NewToolKit(m)
defer tk.Close()
log.Println("making animator")
go animator(tk, mqMessages)
log.Println("I guess I'm at the end")
sigs := make(chan os.Signal, 1)
signal.Notify(sigs, syscall.SIGINT, syscall.SIGTERM)
done := make(chan bool, 1)
go func() {
sig := <-sigs
fmt.Println()
fmt.Println(sig)
done <- true
}()
fmt.Println("awaiting signal")
<-done
fmt.Println("exiting")
}