docs: add new kubernetes build driver docs
Signed-off-by: Justin Chadwell <me@jedevc.com>pull/1208/head
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---
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title: "Kubernetes builder"
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description: "Connect buildx to a kubernetes cluster"
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keywords: build, buildx, buildkit
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---
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The buildx kubernetes driver allows connecting your local development or ci
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environments to your kubernetes cluster to allow access to more powerful
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and varied compute resources.
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This guide assumes you already have an existing kubernetes cluster - if you don't already
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have one, you can easily follow along by installing
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[minikube](https://minikube.sigs.k8s.io/docs/).
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Before connecting buildx to your cluster, you may want to create a dedicated
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namespace using `kubectl` to keep your buildx-managed resources separate. You
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can call your namespace anything you want, or use the existing `default`
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namespace, but we'll create a `buildkit` namespace for now:
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```console
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$ kubectl create namespace buildkit
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```
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Then create a new buildx builder:
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```console
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$ docker buildx create \
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--bootstrap \
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--name=kube \
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--driver=kubernetes \
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--driver-opt=namespace=buildkit
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```
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This assumes that the kubernetes cluster you want to connect to is currently
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accessible via the kubectl command, with the `KUBECONFIG` environment variable
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[set appropriately](https://kubernetes.io/docs/tasks/access-application-cluster/configure-access-multiple-clusters/#set-the-kubeconfig-environment-variable)
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if neccessary.
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You should now be able to see the builder in the list of buildx builders:
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```console
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$ docker buildx ls
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NAME/NODE DRIVER/ENDPOINT STATUS PLATFORMS
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kube kubernetes
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kube0-6977cdcb75-k9h9m running linux/amd64, linux/amd64/v2, linux/amd64/v3, linux/386
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default * docker
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default default running linux/amd64, linux/386
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```
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The buildx driver creates the neccessary resources on your cluster in the
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specified namespace (in this case, `buildkit`), while keeping your
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driver configuration locally. You can see the running pods with:
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```console
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$ kubectl -n buildkit get deployments
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NAME READY UP-TO-DATE AVAILABLE AGE
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kube0 1/1 1 1 32s
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$ kubectl -n buildkit get pods
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NAME READY STATUS RESTARTS AGE
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kube0-6977cdcb75-k9h9m 1/1 Running 0 32s
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```
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You can use your new builder by including the `--builder` flag when running
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buildx commands. For example (replacing `<user>` and `<image>` with your Docker
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Hub username and desired image output respectively):
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```console
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$ docker buildx build . \
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--builder=kube \
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-t <user>/<image> \
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--push
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```
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## Scaling Buildkit
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One of the main advantages of the kubernetes builder is that you can easily
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scale your builder up and down to handle increased build load. These controls
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are exposed via the following options:
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- `replicas=N`
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- This scales the number of buildkit pods to the desired size. By default,
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only a single pod will be created, but increasing this allows taking of
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advantage of multiple nodes in your cluster.
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- `requests.cpu`, `requests.memory`, `limits.cpu`, `limits.memory`
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- These options allow requesting and limiting the resources available to each
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buildkit pod according to the official kubernetes documentation
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[here](https://kubernetes.io/docs/concepts/configuration/manage-resources-containers/).
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For example, to create 4 replica buildkit pods:
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```console
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$ docker buildx create \
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--bootstrap \
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--name=kube \
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--driver=kubernetes \
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--driver-opt=namespace=buildkit,replicas=4
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```
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Listing the pods, we get:
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```console
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$ kubectl -n buildkit get deployments
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NAME READY UP-TO-DATE AVAILABLE AGE
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kube0 4/4 4 4 8s
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$ kubectl -n buildkit get pods
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NAME READY STATUS RESTARTS AGE
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kube0-6977cdcb75-48ld2 1/1 Running 0 8s
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kube0-6977cdcb75-rkc6b 1/1 Running 0 8s
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kube0-6977cdcb75-vb4ks 1/1 Running 0 8s
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kube0-6977cdcb75-z4fzs 1/1 Running 0 8s
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```
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Additionally, you can use the `loadbalance=(sticky|random)` option to control
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the load-balancing behavior when there are multiple replicas. While `random`
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should selects random nodes from the available pool, which should provide
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better balancing across all replicas, `sticky` (the default) attempts to
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connect the same build performed multiple times to the same node each time,
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ensuring better local cache utilization.
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For more information on scalability, see the options for [buildx create](https://docs.docker.com/engine/reference/commandline/buildx_create/#kubernetes-driver-1).
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## Multi-arch builds
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The kubernetes buildx driver has support for creating [multi-architecture images](https://docs.docker.com/buildx/working-with-buildx/#build-multi-platform-images),
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for easily building for multiple platforms at once.
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### QEMU
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Like the other containerized driver `docker-container`, the kubernetes driver
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also supports using [QEMU](https://www.qemu.org/) (user mode) to build
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non-native platforms. If using a default setup like above, no extra setup
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should be needed, you should just be able to start building for other
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architectures, by including the `--platform` flag.
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For example, to build a Linux image for `amd64` and `arm64`:
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```console
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$ docker buildx build . \
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--builder=kube \
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--platform=linux/amd64,linux/arm64 \
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-t <user>/<image> \
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--push
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```
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> **Warning**
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> QEMU performs full-system emulation of non-native platforms, which is *much*
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> slower than native builds. Compute-heavy tasks like compilation and
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> compression/decompression will likely take a large performance hit.
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Note, if you're using a custom buildkit image using the `image=<image>` driver
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option, or invoking non-native binaries from within your build, you may need to
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explicitly enable QEMU using the `qemu.install` option during driver creation:
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```console
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$ docker buildx create \
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--bootstrap \
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--name=kube \
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--driver=kubernetes \
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--driver-opt=namespace=buildkit,qemu.install=true
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```
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### Native
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If you have access to cluster nodes of different architectures, we can
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configure the kubernetes driver to take advantage of these for native builds.
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To do this, we need to use the `--append` feature of `docker buildx create`.
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To start, we can create our builder with explicit support for a single
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architecture, `amd64`:
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```console
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$ docker buildx create \
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--bootstrap \
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--name=kube \
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--driver=kubernetes \
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--platform=linux/amd64 \
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--node=builder-amd64 \
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--driver-opt=namespace=buildkit,nodeselector="kubernetes.io/arch=amd64"
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```
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This creates a buildx builder `kube` containing a single builder node `builder-amd64`.
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Note that the buildx concept of a node is not the same as the kubernetes
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concept of a node - the buildx node in this case could connect multiple
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kubernetes nodes of the same architecture together.
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With our `kube` driver created, we can now introduce another architecture into
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the mix, for example, like before we can use `arm64`:
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```console
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$ docker buildx create \
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--append \
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--bootstrap \
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--name=kube \
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--driver=kubernetes \
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--platform=linux/arm64 \
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--node=builder-arm64 \
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--driver-opt=namespace=buildkit,nodeselector="kubernetes.io/arch=arm64"
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```
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If you list builders now, you should be able to see both nodes present:
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```console
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$ docker buildx ls
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NAME/NODE DRIVER/ENDPOINT STATUS PLATFORMS
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kube kubernetes
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builder-amd64 kubernetes:///kube?deployment=builder-amd64&kubeconfig= running linux/amd64*, linux/amd64/v2, linux/amd64/v3, linux/386
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builder-arm64 kubernetes:///kube?deployment=builder-arm64&kubeconfig= running linux/arm64*
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```
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You should now be able to build multi-arch images with `amd64` and `arm64`
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combined, by specifying those platforms together in your buildx command:
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```console
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$ docker buildx build --builder=kube --platform=linux/amd64,linux/arm64 -t <user>/<image> --push .
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```
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You can repeat the `buildx create --append` command for as many different
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architectures that you want to support.
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## Rootless mode
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The kubernetes driver supports rootless mode. For more information on how
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rootless mode works, and it's requirements, see [here](https://github.com/moby/buildkit/blob/master/docs/rootless.md).
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To enable it in your cluster, you can use the `rootless=true` driver option:
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```console
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$ docker buildx create \
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--name=kube \
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--driver=kubernetes \
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--driver-opt=namespace=buildkit,rootless=true
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```
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This will create your pods without `securityContext.privileged`.
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