can't find what's causing the fill
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build rgb-board / build (push) Successful in 2m5s
All checks were successful
build rgb-board / build (push) Successful in 2m5s
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@@ -15,6 +15,8 @@ type Doorbell struct {
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func (a *Animation) animateDoorbell() {
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if a.countDown > 0 {
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a.ctx.SetColor(color.Black)
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a.ctx.Clear()
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a.ctx.DrawImageAnchored(a.doorbell.image, 0, 0, 0, 0)
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a.countDown -= 50
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} else {
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