changing docker pattern, and default app

pull/1/head
nathan wagner 3 years ago
parent e60ec1ead1
commit 744ba64869

@ -1,7 +1,11 @@
from registry.local/rgbarm64lib:latest
from registry.local/rgbarm64lib:latest as builder
workdir /usr/src/app/work
COPY . .
RUN go mod tidy
RUN go build .
RUN go build .
FROM ALPINE:latest
COPY --from=builder /usr/src/app/work/rgb /rgb

@ -2,10 +2,12 @@ package main
import (
"flag"
"fmt"
"image"
"image/color"
"time"
rgbmatrix "gitea.wagshome.duckdns.org/publicWagsHome/go-rpi-rgb-led-matrix"
"github.com/fogleman/gg"
rgbmatrix "github.com/mcuadros/go-rpi-rgb-led-matrix"
)
var (
@ -35,17 +37,10 @@ func main() {
m, err := rgbmatrix.NewRGBLedMatrix(config)
fatal(err)
c := rgbmatrix.NewCanvas(m)
defer c.Close()
tk := rgbmatrix.NewToolKit(m)
defer tk.Close()
bounds := c.Bounds()
for x := bounds.Min.X; x < bounds.Max.X; x++ {
for y := bounds.Min.Y; y < bounds.Max.Y; y++ {
fmt.Println("x", x, "y", y)
c.Set(x, y, color.RGBA{255, 0, 0, 255})
c.Render()
}
}
tk.PlayAnimation(NewAnimation(image.Point{64, 32}))
}
func init() {
@ -57,3 +52,47 @@ func fatal(err error) {
panic(err)
}
}
type Animation struct {
ctx *gg.Context
position image.Point
dir image.Point
stroke int
}
func NewAnimation(sz image.Point) *Animation {
return &Animation{
ctx: gg.NewContext(sz.X, sz.Y),
dir: image.Point{1, 1},
stroke: 5,
}
}
func (a *Animation) Next() (image.Image, <-chan time.Time, error) {
defer a.updatePosition()
a.ctx.SetColor(color.Black)
a.ctx.Clear()
a.ctx.DrawCircle(float64(a.position.X), float64(a.position.Y), float64(a.stroke))
a.ctx.SetColor(color.RGBA{255, 0, 0, 255})
a.ctx.Fill()
return a.ctx.Image(), time.After(time.Millisecond * 50), nil
}
func (a *Animation) updatePosition() {
a.position.X += 1 * a.dir.X
a.position.Y += 1 * a.dir.Y
if a.position.Y+a.stroke > a.ctx.Height() {
a.dir.Y = -1
} else if a.position.Y-a.stroke < 0 {
a.dir.Y = 1
}
if a.position.X+a.stroke > a.ctx.Width() {
a.dir.X = -1
} else if a.position.X-a.stroke < 0 {
a.dir.X = 1
}
}

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